Nightmare
#112211
Near-black green for tense, low-glare interfaces
About Nightmare
Nightmare reads like an ink-dark green that's been pressed into a matte surface, not dragged out into damp shadows. It's noticeably heavier and more compact than Haunted Forest, but it doesn't feel slick or level-off like Midnight Pines. Compared to Lindworm Green, it gives up that plywood-clean clarity and leans into a deeper, more restrained undertone.
Use it when you need a strong dark that stays green first, especially in oil and gas field ops maps, rail yard or port maintenance consoles, and logistics dashboards where status panels sit next to dense tables. It works well behind legend headers and KPI tiles when you want hierarchy without drifting toward near-black or olive. The one you reach for when the UI needs to feel sealed and deliberate.
Pair it with cool grays and crisp off-whites, not creams. Warm neutrals can pull Nightmare toward a muddy, less decisive look, and the contrast starts to feel soft at smaller type sizes.
Code snippets
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Contrast checker
WCAG 2.1 contrast ratios. AA requires 4.5:1 for normal text, 3:1 for large. AAA requires 7:1 / 4.5:1.
On White #ffffff
On Gray 100 #f5f5f5
On Gray 900 #18181b
On Black #000000
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